I didn’t spend a lot of time evaluating things at the mid-point — my natural tendency is to over analyze, so I’m going to give it a quick check:
- Progress is not as fast as I had hoped, but I *am* making progress
- I over-estimated my available time, but I have not been that far off the mark overall–I just need to be disciplined with the time I have
- I do not know if I will have my app in the store before 360iDev, but I’m not discouraged–it will be done when it’s done
- I over-reached a bit early on, but I think I’m doing a reasonable job of keeping over-analysis and feature-creep at bay
My project is a game that involves digging motions where you push material around with touches. Today I modified my tool handling to start taking into account the direction of the movement. I added code for rotations as well as decent unit tests, but still have some odd behavior with the gestures–fixing that behavior will have to wait until Friday.
Day T-45 Accomplishments (Thursday, February 25, 2010)
- Added tool rotation code to gesture handling